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SEGA - Sonic At The Olympic Games


Sonic at the Olympic Games presents you with a streamlined set of five Olympic events – 1500m, 400m hurdles, Triple jump, Discus and Javelin. Each is viewed from a 2D side-on perspective and each can be played one-handed. All wisely forgo the established track and field control method of button mashing, which might not have worked on mobile, opting instead for timed button presses.

The events themselves similarly eschew convention, bringing in elements from Sonic's world to augment the action. So we have rising and dipping tracks with the odd loop de loop thrown in for good measure in the 1500m, and collectible score-boosting rings in all of the events.

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